UNITED 1944
A multiplayer World War II shooter combining combat with scavenging, crafting, base building and team strategy.
CamperForge collaborates with teams that need experienced technical support during prototyping or production. The service covers the conversion of design ideas into playable systems, the diagnosis of difficult technical problems and the development of foundations that let a game grow with confidence.
The service is grounded in more than 21 years of professional game development across PC, console and mobile platforms.

The main areas of expertise include:
A multiplayer World War II shooter combining combat with scavenging, crafting, base building and team strategy.
A cooperative action RPG built around contracts, enemy-filled missions and teamwork between specialised hunters.
A virtual reality experience built around the atmosphere and movement of a carousel.
A family music adventure where players build a band of animal performers, master instruments and tour the world.
An augmented reality mobile adventure that brings the Invizimals creatures into the player's surroundings.
A third-person action adventure that takes players into the world of the Invizimals.
An augmented reality adventure that expands the Invizimals universe on PlayStation Vita.
A fighting game that uses augmented reality to place custom fighters into real-world environments.
An augmented reality creature-collecting adventure that continues the Invizimals story.
An augmented reality adventure where players hunt, capture and battle creatures in the world around them.
The original augmented reality creature adventure that introduced players to the hidden Invizimals world.
A Nintendo DS project built around music, rhythm and character-driven play.
An early PC project from the first years of my professional game development career.