Gamejams

Game jams are where CamperForge experiments with ideas, works under tight constraints and builds playable games in a short amount of time.

GameDev Challenge

GameDev Challenge is the retro game jam organised by CamperForge over the last few years. During a single weekend, participants create games for their chosen classic platform without game engines or commercial tools.

The jam is about constraints, experimentation and the joy of understanding how games were made closer to the hardware. It is also a chance to build something together and share it with other retro enthusiasts.

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GameDev Challenge GameDev Challenge participants

D.E.S.C.O.N.T.R.O.L. - PlayStation One (2023)

Developed during the GameDev Challenge.

A local co-op game for PlayStation One about managing suitcases on airport conveyor belts and spotting dangerous items. Some suitcases contain dangerous objects, and players must communicate to keep the operation under control. A pioneering concept using red/blue cardboard 3D glasses as part of the gameplay, with the ambition of becoming the first PlayStation One game to do so.

Crazy Tetris - Unreal PC (2024)

Developed during a 12-hour ferry trip.

A local competitive game where players build shapes as they climb through the level to reach the exit.

Tiny Titans - Unreal PC (2024)

Developed during Ludum Dare 56.

An online co-op game where aliens pilot a giant robot working in a supermarket. Their goal is to stay unnoticed and avoid being discovered.

The Box - Mega Drive (2024)

Developed during the GameDev Challenge.

An escape-room-inspired Mega Drive game. Players follow clues and solve puzzles to discover how to break the curse inside The Box.